Nintendo Switch gets Rocket League, with Cross-Play and exclusive cars

Nintendo Switch gets Rocket League, with Cross-Play and exclusive cars

It can be played with motion controls, allowing you to swing weapons, pick locks, or aim your bow with the Joy-Cons.

If you're planning to play Skyrim on Switch with the console in handheld mode, then motion controls are out as it's just not sensible to be swinging the whole machine around. The Switch version, however, has much plainer textures to those hexagons and a lesser detailed surface for the grass, though it still looks convincing and the cars sink into the surface.

Another new addition to the game is motion-based gestures.

So how much does the ability to take Skyrim on the go add to the game? It's a cool little gimmick, but nothing game-changing in any way. The Nintendo Switch is nowhere as powerful as the PS4 or Xbox One and relies on sequels to popular franchises to bolster sales, with The Legend of Zelda: Breath of the Wild being the best-selling game for the console. We are six years removed from the release of this game, but that doesn't mean I don't wish I could go back and replay it.

In order to get your hands on the Zelda items you'll need to break out your Zelda amiibo and scan it - but the option for this is a bit hidden away and is easily missed.

Mr Gibbs said: "After two years of declines, our core United Kingdom console market returned to growth in the second half of our financial year on the back of the launch of the Nintendo Switch".

Skyrim seems perfectly suited for this style of gaming, as most of the quests you get are divided into easily digestible chunks that are easy to take on for a few minutes at a time. It was really nice to get back into vanilla Skyrim and experience the story for the first time in years. Skyrim has had issues on nearly every other console its graced, and yet the Switch version feels silky smooth and very rarely drops frames. In my time with the game, it only crashed once, and I have certainly had the original versions crash way more often.

Kotaku UK also confirmed that Capcom will be releasing two anticipated "Ace Attorney" games in 2018.

Graphically, the game also looks great.

Beyond the technical side of things, Skyrim is a really smart fit for the Switch. I think that's the magic of the Switch, and I'm happy the Skyrim port enables that. It was similar to the issue I had with Doom last week, though I'm sure I'll eventually get used to it overtime. Multiple races with individual perks, a seemingly limitless skill system, tons of in-game factions to explore, and so much more makes Skyrim the kind of game you can play over and over in different ways for years. The Nintendo Switch didn't escape this either, but for the most part, it was just amusing stuff. It performs well, it loads quickly, and the graphical compromises aren't that obvious. The game is relatively light on resources, hence will run flawlessly on the Switch. While Game's management has blamed 'a weaker line up of new game launches compared with the prior year and under-performance of a key new release', the company's investments in events, esports, and digital project hold the lion's share of the drop: The group lost £6 million on such projects in its latest financial year, down from £3.1 million last year, though it is quick to claim this as 'investments [.] to support significant planned future growth' rather than an outright loss. The Switch has been criticized by many (myself included) for being a port machine.